
Chapter 11. Plugins 70
The file "/sgf/gbn def.sgf" is used by the plugin to store any unsaved changes in
the most recently loaded game. This means that if you forget to save your changes,
you should load "/sgf/gbn def.sgf" immediately to offload the changes to another
file. If you load another file first then your changes will be lost permanently. The
"/sgf/gbn def.sgf" file is also the file loaded if another is not selected.
The information panel which displays the current move number may also contain these
markers:
Mark Meaning
+ There are nodes after the current node in the SGF tree.
* There are sibling variations which can be navigated to using the Next Vari-
ation menu option of the Context Menu or the On button.
C There is a comment at the current node. It can be viewed/edited using the
Add/Edit Comment menu option of the Context Menu.
Controls
Key Action
Up Move cursor up
Down Move cursor down
Left Move cursor left
Right Move cursor right
Play Play a move (or use a tool if play-mode
has been changed).
F1 Retreat one node in the game tree
F3 Advance one node in the game tree
F2 Main Menu
On Go to the next variation when at the first
node in a branch
Menus
Main Menu. The main menu for game setup and access to other menus.
New. Create a new game with your choice of board size and handicaps.
Save. Save the current state of the game. It will be saved to "/sgf/gbn def.sgf"
unless otherwise set.
Save As. Save to a specified file.
Game Info. View and modify the metadata of the current game.
Playback Control. Control the playback of the current playlist and modify the
volume of your player.
Zoom Level. Zoom in or out on the board. If you set the zoom level, it will be
saved and used again the next time you open this plugin.
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